using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using DragonAwakening.Core.Game;

namespace DragonAwakening.Game
{
    /// <summary>
    /// Creature information
    /// </summary>
    public class Creature : CombatCreature
    {
        public byte Id;

        public string TextureId;

        public bool IsAggressive;

        public string Name;
    }
}
